Yeti’s Winter Workshop STEAM Challenge

Illustrated cover image for “Yeti’s Winter Workshop Sorter” STEAM Challenge by Destination Imagination, featuring playful yeti characters in a snowy scene with simple materials like a cardboard tube, spoon, and scissors floating around.

Looking for a winter STEAM activity that goes beyond worksheets and crafts—one that invites students to think creatively, collaborate, and work through a real problem together?

Yeti’s Winter Workshop Sorter is a hands-on STEAM challenge designed to do exactly that.

In this playful, winter-themed scenario, a snowstorm has swept through a Yeti’s workshop, mixing up decorations just days before the Winter Festival. Students will step in as problem solvers, working in small teams to design and build a device that can pick up the decorations and transport them to the correct locations.

It’s imaginative, open-ended, and grounded in the kind of student-led, collaborative learning Destination Imagination is known for.

What the Challenge Looks Like

Students are given a mix of simple materials and a bowl filled with three different types of decorations: Fluffy Snow Sprinkles (pom-poms), Frosty Orbs (Ping-Pong balls), and Festival Discs (felt circles). All three are mixed together, and the goal is to move each decoration from the bowl to its correct labeled area inside the workshop space.

At first, the task sounds straightforward: pick up a decoration and place it in the right spot. But once teams begin designing their device, the challenge quickly becomes more complex and engaging.

Students must figure out how to pick up each decoration, secure it using their team-created device, transport it across the space, and place it accurately in the correct location—all while staying behind a boundary and relying entirely on the design of their device.

A device that works well for lifting a Ping-Pong ball may struggle with a pom pom or felt disc, so teams often find themselves making small adjustments, talking through ideas, testing new approaches together, and figuring out what works best.

The challenge is designed for students in grades 2–12 and may take younger teams a bit longer as they work through the task together. Depending on the age group, educators or adult leaders can adjust the time limit to give teams the space they need to plan, test, and refine their ideas.

There’s no single right solution. Every device reflects a team’s thinking, creativity, and problem-solving process—and that’s exactly where the learning happens.

What Students Practice Through This STEAM Challenge

As students work through the Yeti’s Winter Workshop Sorter STEAM Challenge, they’re practicing skills that support learning in and out of the classroom.

They learn how to break down a task, share and refine their ideas with others, respond when something doesn’t work the first time, and keep going. They practice communicating clearly, managing time and materials, and learning from both successes and setbacks.

These moments—the designing, testing, adjusting, and trying again—are what make these STEAM challenges so powerful.

A Note on the Creative Process

If you’re familiar with Destination Imagination, you may notice pieces of the DI Creative Process at work here. As students design, test, adjust, and try again, they naturally move through cycles of imagining ideas, collaborating to build them, reflecting on what works, and celebrating their progress together.

 

Promotional graphic for the free printable “Yeti’s Winter Workshop Sorter” STEAM Challenge. A stack of three pages shows the illustrated cover, instruction page, and setup diagram. Text highlights “Grades 2–12,” “Printable PDF,” and a “Download Now” button on a light purple background.

Materials: Simple, Low-Prep, and Classroom-Friendly

One of the reasons this activity works well in classrooms and clubs is that students work with a small set of everyday, easy-to-find materials, like cardboard tubes, rubber bands, string, and tin foil. Most supplies are inexpensive, reusable, and commonly used for educational or art-related projects.

With a limited set of materials, students are encouraged to think creatively about how to use what they have.

How Long Does the Challenge Take?

Yeti’s Winter Workshop Sorter is designed to fit comfortably into a single class period or club/team meeting.

The hands-on challenge itself typically takes about 10–15 minutes, including time to plan, build, test, and complete the transport task. Many educators choose to spend 20–30 minutes total by adding time for discussion or reflection at the end (reflection questions are included in the download).

Ready to Try the Challenge?

If you’re looking for a winter STEAM challenge that encourages creativity, collaboration, and hands-on problem-solving, Yeti’s Winter Workshop Sorter is ready to go.

👉 Download the STEAM Challenge and see how your students approach it!

Sometimes the best learning starts with a little chaos… and a Yeti who could use a hand. 🤝❄️

 

Want More Experiences Like This?

For many educators, a STEAM challenge like this is a starting point—a way to see what’s possible when students are given time, materials, and room to think together.

If this kind of learning resonates, Destination Imagination offers a variety of experiences that use the same creative, team-based approach in different ways and over different lengths of time.

Explore our programs and see which option might be the best fit for your students.

 

Sponsored by the Project Management Institute Educational Foundation